Sensor option 1: Kinect 2.0 for Xbox One with PC adapter
Sensor option 2: RPLidars by Slamtec
Projector 3,000 ANSI Lumens or brighter. Resolution 1920x1080. Aspect Ratio 16:9. Recommend Throw Ratio 0.69:1 - 0.83:1. Sample model BenQ TH671ST
Any projector that can be connected to a computer will work with our software, but to pick the best one for your space and installation type, it helps to know a few things about projectors.
Lighting Requirements
Projectors work best in areas without direct sunlight or directional lighting. If you plan to use a projector for your installation, the area should be as evenly lit with ambient lighting as possible. Avoid installing near outdoor windows.
Floor or Wall Surface
Any smooth, light colored surface will work for most projectors. For best results, we recommend using matt white (gloss-free) vinyl, paint, or similar. If you're looking for a high reflectivity paint designed specifically for wall and theatre projection, Rosebrand's Screen Goo product line works very well.
Aspect Ratio
The Aspect Ratio of a projector represents the size relation between the width and height of the display. The most common aspect ratio for projectors is 16:9, 16:10 or 4:3. Our games are created to be displayed at 16:9. We can customize games for different aspect ratios if desired.
Throw Ratio
The Throw Ratio (often written TR) represents how big the image will be when the lens is a specific distance from the projection surface, e.g. 0.5:1 The first number is the distance from the lens to the projection surface, and the second number is the width of the image. So a 1:1 throw ratio would produce an image 1 meter wide, from a distance of 1 meter. To get a large image from a small distance, you should look for a throw ratio where the first number is 1 or less. Projectors that have shorter throw ratios are called 'Short Throw Projectors', and usually have a Throw Ratio ranging from 1 - 0.4.
Lens Calculator
There's a handy tool on Projector Central's website to help you quickly discover the total size of a projected image from any model of projector, and you can even search specifically for short throw projectors.
Lens Shift / Lens Displacement
The Lens Shift of your projector refers to the position of the image in relation to the lens. Many office and home projectors have a vertical displacement of 50% or more, meaning that the bottom of the image is lined up with the projector lens. Some projectors have an adjustable lens shift. It's important to know the lens shift of the projector you plan to use before you install it, since it will affect where you install the projector.
Lumens
Lumens refers to the brightness of the projector, and can be measured using several methods. This means that you can't always trust the lumen value provided by your projector manufacturer, particularly when purchasing an unknown brand. We recommend 3000-4000 lumens for small events and venues, and 4000-6000 lumens for retail spaces and tradeshows. You can find some recommended projectors in our shopping lists.
Keystone
Keystone is an adjustment method provided by most good projectors so that you can square your image in cases where the projector is as a slight angle. It is very common to find projectors with horizontal keystoning. Vertical keystoning is less common, but is extremely useful in commercial installations where the walls are not quite flat, or where the projector is mounted with a slight pitch. The best option is 4 corner correction, which allows you to perfectly align the image with the screen.
Minimum Requirements
• Operating System: Windows 10 (64 bit)
• Processor: Must have a clock speed greater than 3 GHz and have at least 4 physical cores capable of hyperthreading (minimum 8 threads)
• Memory: 4 GB RAM
• Graphics: Nvidia GeForce GTX 1050 or better
• Storage: 250 GB (or more) HDD or SSD
To begin, please select the product you're interested in testing. It's essential to determine the equipment that best suits your needs, as we offer various types of touch recognition and scanning solutions. Please email us with this information.
For our software to operate smoothly, your computer should meet or exceed the following specifications:
The choice of touch recognition equipment depends on the location of the game (wall, floor, sand, or other). We offer two options:
You can use any projector for testing. A sample calculator is available here Calculator.
Our technical support team will send you the necessary software, which you can download to your computer. You'll need to provide remote access via TeamViewer or Anydesk, including the ID and password. We will assist in installing the software package for a free 14-day trial.
If you're satisfied with the software and its performance, we'll send you an invoice for payment. Once we receive your payment, we will provide you with an activation key that has no time limit and is linked to your computer's components.
If desired, additional software packages are available for separate purchase. These packages can be installed as additional sections of games within the manager.
When you purchase our software, it comes with an unlimited license; it never expires. Once it's in your possession, there are no additional payments required. In the event of computer malfunction, our technical support team can restore your game package upon request.
To use the software, a "software" key is installed on your computer, enabling the execution of installed programs. This key is associated with specific computer components such as the CPU, motherboard, and hard drive. If an attempt is made to clone the contents of a hard drive or if a substantial number of components in the computer with the key installed are replaced, the key will be deactivated, and program execution will cease. If you need to transfer an already installed key from one PC to another due to a system failure, please contact our technical support team for assistance.Payment for the software can be made via bank transfer. When making your request, please specify your country in the letter to help us determine the most suitable bank for the invoice, taking into account any applicable taxes.
The projector is ceiling mounted. Do not block the ventilation openings of the projector. The camera is mounted next to the projector usually and directed to the place of the game image. The computer can be installed no further than 10 m from the projector, so the USB and HDMI extension cables will not create problems.
All our products are developed by our team. The right to use without restriction passes to the buyer after purchase.
All updates are free as new games are produced for different directions. You need to contact technical support and provide remote access to your computer.
If you have difficulties with the selection of equipment, our technical support will help you with any issues.
Feel free to ask any questions you may have.
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